- What level did you start this skill at?
- Started at level 1
- Do you have a learner trait?
- Fast Learner — 130 % XP
- Which skill book have you read?
- Volume 1 — 3× XP
15.60×
Open with these values1.00×
Result: 1.00 ×The three XP bonuses multiply, they do not add. A character who starts a skill at level 1, takes Fast Learner and reads Volume 2 gains 4 times 1.3 times 5, which is 26 times the base rate. The ceiling is a level-3 start with Fast Learner and Volume 5: 138 times.
15.60×
Open with these values16.00×
Open with these values138.11×
Open with these valuesRate = starting-level factor × trait factor × book factor
Fast Learner at 130 %, Slow Learner at 70 % and the book table of 3, 5, 8, 12 and 16 stand in the linked guide, checked on 25 August 2026. The four starting-level factors do not: they come from an old configuration that justified them with Build 42 XP rates, and no reachable page states them.
A level-1 start, Fast Learner and a Volume 2 book give 4 × 1.3 × 5 = 26 times the base rate, not 10.3. The ceiling works the same way: 6.64 × 1.3 × 16 is 138.11.
Each volume covers a two-level band, so a Volume 5 book does nothing at skill level 3. Read the volume that matches the level you are standing on.
Sandbox and server options carry their own global XP multiplier that this calculator knows nothing about. If your in-game gain does not match, check that setting first.
Fast Learner adds 30 % on top of my book bonus.
It multiplies: with a Volume 1 book the rate is 3 × 1.3 = 3.9, not 3.3.
The starting-level factors are as solid as the trait numbers.
They are not: 4, 5.32 and 6.64 come from an old configuration and are unverified. Only the trait and book factors stand in the source.
This rate applies to Strength and Fitness too.
Those two follow their own progression and sit outside this calculator.
| Start, trait, book | Reads as | XP rate |
|---|---|---|
| Level 0 start, no trait, no book | the baseline | 1.00 |
| Level 0 start, Slow Learner, no book | a third slower | 0.70 |
| Level 0 start, no trait, Vol 1 book | book alone | 3.00 |
| Level 2 start, no trait, no book | occupation alone | 5.32 |
| Level 1 start, Fast Learner, Vol 2 book | a realistic build | 26.00 |
| Level 3+ start, Fast Learner, Vol 5 book | the ceiling | 138.11 |
Every bonus is a multiplier on the experience an action grants, and the multipliers stack by multiplication rather than addition. A level-1 start, Fast Learner and a Volume 1 book give 4 times 1.3 times 3, or 15.6 times the base rate. That is why reading the right book before grinding matters more than grinding longer.
The steps are 75, 150, 300, 750, 1500, 3000, 4500, 6000, 7500 and 9000 experience for levels 1 through 10. Levels 4 and 5 are where the curve turns steep, and that is exactly where Volume 2 becomes worth the detour.
It costs six trait points and multiplies all skill experience by 1.3 for the whole run. Because it multiplies rather than adds, it is worth most when it sits on top of a book bonus. Note that Strength and Fitness follow their own progression and are outside this calculator.
Volume 1 triples experience, then the volumes go 5, 8, 12 and 16 times. Each volume only works inside its own two-level band, so a Volume 5 book does nothing at level 3.
A level-3 starting bonus at 6.64, Fast Learner at 1.3 and a Volume 5 book at 16 multiply out to 138.11 times the base rate. At that point a single action is worth more than an entire early-game session.
Yes. Sandbox and server options carry their own global XP multiplier that sits on top of everything here. If your in-game gain does not match, check that setting first.
Information, not professional advice.
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