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Stardew Valley Crop Profit Calculator

Result

18.89g/day

Result: 18.89 g/day

Gold per day is what makes crops comparable: total sale value minus the seed, divided by the days from planting to the last harvest. Cranberries make 18.89g a day, blueberries 20.8g, cauliflower 7.92g. Regrowing crops win by spreading one seed over many harvests, not by selling for more.

The numbers at a glance

Held fixed: Seed price 240 g, Sell price of one crop 75 g, Crops per harvest 2, Days to maturity 7 d, Days to regrow (0 if it does not) 5 d.

Days in the growing season (d)Result (g)
2012.35
28Your value18.89
3018.89
4021.89
5023.62

Worked examples

Case 1
Seed price
240g
Sell price of one crop
75g
Crops per harvest
2
Days to maturity
7d
Days to regrow (0 if it does not)
5d
Days in the growing season
28d

18.89g

Open with these values
Case 2
Seed price
100g
Sell price of one crop
320g
Crops per harvest
1
Days to maturity
13d
Days to regrow (0 if it does not)
0d
Days in the growing season
28d

16.92g

Open with these values
Case 3
Seed price
0g
Sell price of one crop
550g
Crops per harvest
1
Days to maturity
28d
Days to regrow (0 if it does not)
7d
Days in the growing season
84d

57.14g

Open with these values

How it's calculated

g/day = (harvests × crops × price − seed) / (maturity + (harvests − 1) × regrow)

  1. StepCopy the seed price, sell price and growth days from the crop's wiki page.
  2. StepEnter how many crops one harvest yields — three for blueberries, four for coffee.
  3. StepSet regrow days to 0 for a crop that is harvested once and then gone.
  4. ResultLeave the season at 28 days, or use 56 or 84 for a crop that survives the change.

What this number means

Crops cannot be ranked by sale price, because a 320g pumpkin ties up a tile for thirteen days while a 40g green bean keeps producing for twenty-five. Gold per day is the measure that makes them comparable: everything one seed earns, minus what the seed cost, divided by the days that seed occupies the ground. Two details decide the answer. The first is how many harvests fit. Growth starts the night after sowing, so a crop planted on the first of the season matures on day one plus its growth time, and a regrowing plant then yields again every regrow interval until the season ends. Hops, at eleven days to maturity and one day to regrow, manages seventeen harvests in a 28-day season, not twenty-eight. The second is the divider. It runs to the last harvest, not to the end of the season — the empty days afterwards belong to whatever you plant next, not to this crop. Everything here is the plain, unfertilised, plain-quality case, with no professions and nothing put through a keg.

The divider is growing days, not season days

A crop is only counted for the days it actually occupies the tile, ending with its last harvest. Cranberries take 27 of the 28 summer days; cauliflower takes 12, and what you do on the other 16 is a separate question.

Quality, fertiliser and professions are left out

This is the wiki's minimum gold per day: every crop sells at plain quality, with no Speed-Gro, no Tiller and no keg (source checked 2026-08-29). Tiller adds 10 % to the sale value, and a keg roughly triples it for fruit.

The planting day does not count

A 13-day crop sown on the first of the season is ready on day 14, so the last blueberry harvest lands on day 26, not day 28. That is why a regrowing crop gets one fewer harvest than dividing the season would suggest.

Fan wiki, and it tracks patches

The formula and every figure in the table come from the Stardew Valley Wiki, a community source rather than a statement by ConcernedApe, checked on 2026-08-29. Crop values have changed between versions — a blueberry sold for 80g in the game's first release.

Commonly misread

Blueberries beat cauliflower because they sell for more.

One blueberry sells for 50g against 175g for cauliflower. Three per harvest across four harvests is what wins, not the unit price.

A 12-day crop fits into the season twice, so I get 28/12 harvests.

Gold per day counts one planting through its last harvest. Replanting is a separate decision and the wiki figure does not assume it.

A regrowing crop planted on day 1 gets floor(28 / regrow) harvests.

Growth starts the night after sowing, so the harvests fall on day 1 + maturity + k × regrow. Hops manages 17, not 28.

The Ancient Fruit figure of 57g a day is a summer number.

It runs over three seasons, because the plant survives spring, summer and autumn. Over a single 28-day season the same seed makes nothing.

Reference table

CropSeedSell × per harvestMaturity / regrowGold per day
Cauliflower80g175g × 112 / —7.92g
Green Bean60g40g × 110 / 37.20g
Yam60g160g × 110 / —10.00g
Hops60g25g × 111 / 113.52g
Cranberries240g75g × 27 / 518.89g
Coffee Bean (free seed)0g15g × 410 / 220.77g
Blueberry80g50g × 313 / 420.80g
Strawberry (Spring 1)100g120g × 18 / 420.83g
Starfruit400g750g × 113 / —26.92g
Ancient Fruit (3 seasons)0g550g × 128 / 757.14g

Questions

What is gold per day in Stardew Valley?

It is the total sale value of everything one seed produces, minus the seed price, divided by the days that seed occupies the tile. It lets a fast cheap crop be compared with a slow expensive one. The wiki calls it minimum gold per day because it leaves out fertiliser, quality and professions.

How many harvests does a regrowing crop give?

One when it matures, then one more every regrow interval until the season ends. Because the planting day does not count, the harvests land on day 1 + maturity + k × regrow. Blueberries sown on Summer 1 give four; hops give seventeen.

Why do the numbers ignore the Tiller profession?

The wiki's gold-per-day figures deliberately exclude Tiller, Agriculturist, fertiliser and crop quality so that crops can be compared on equal terms. Tiller raises the sale price of raw crops by 10 %, so multiply the result by 1.1 if you have it. Artisan goods change the picture far more than that.

Which crop makes the most gold per day?

Among the crops listed here, Ancient Fruit at about 57g a day, because a single free seed keeps producing for three seasons. Within one season Starfruit leads at about 27g a day. Both numbers are before kegs, which change the ranking completely.

Does this work for greenhouse or Ginger Island crops?

Yes, if you set the season length to the number of days you are actually growing. In the greenhouse nothing dies at the season change, so a year is 112 days. The formula is unchanged.

Why is the coffee bean seed price zero here?

Because the row assumes beans you already harvested or got from a Dust Sprite rather than the 2,500g the Traveling Cart charges. Bought at cart price for a single season the crop runs at a loss. Enter 2500 in the seed field to see it.

Sources and last check

  1. stardewvalleywiki.com

Information, not professional advice.