- What will the item sell for?
- 100g
- What did the item cost you?
- 50g
45.00g
Open with these values45.00g
Result: 45.00 gThe auction house keeps 5 % of the winning bid, so 95 % of the sale price reaches you. Subtract what the item cost to craft, farm or buy and you have the real profit. The listing deposit is not in here on purpose: it comes back to you the moment the item sells.
Held fixed: What will the item sell for? 100.00 g.
| What did the item cost you? (g) | Result (g) |
|---|---|
| 0.00 | 95.00 |
| 20.00 | 75.00 |
| 40.00 | 55.00 |
| 50.00Your value | 45.00 |
| 60.00 | 35.00 |
| 80.00 | 15.00 |
45.00g
Open with these values47.50g
Open with these values-105.00g
Open with these valuesNet profit = sale price × 0.95 − acquisition cost
The community wiki that succeeded Wowpedia carries both load-bearing sentences, checked on 25 August 2026: the house takes 5 % of the winning bid, and the amount received is the bid minus the cut plus the deposit. That second sentence is why there is no deposit field here.
A completed sale refunds it in full, so it never touches the profit. You lose it only when the listing expires unsold or you cancel it yourself.
Retail and the faction houses in Classic both keep 5 %, the neutral one does not, and Classic uses different listing durations. Swap the rate and the structure still holds.
An item that cost 200 gold and sells for 100 leaves -105 once the cut is taken. Whenever the vendor price beats the net profit, or the item is unlikely to sell at all, the vendor wins.
I sold for 100 gold and paid 50, so I made 50.
The house keeps 5, so 95 arrives and the profit is 45.
I have to subtract the deposit from my profit.
A completed sale refunds it in full. Only an expired or cancelled listing actually costs you the deposit.
I entered my asking price plus the deposit as the sale price.
Enter the price you expect the item to fetch. The deposit is not part of the winning bid.
The sale price field pulls the current market price.
It is your own estimate — nothing here reads the auction house. Enter what you believe the item will actually fetch.
| Sale price, acquisition cost | AH cut | Net profit |
|---|---|---|
| 2, 0.4 | 0.10 | 1.50 |
| 10, 5 | 0.50 | 4.50 |
| 50, 0 | 2.50 | 47.50 |
| 100, 0 | 5.00 | 95.00 |
| 100, 20 | 5.00 | 75.00 |
| 100, 50 | 5.00 | 45.00 |
| 100, 200 | 5.00 | -105.00 |
Five percent of the winning bid, deducted before the gold reaches your mailbox. On a 100 gold sale that is 5 gold, leaving 95 before your own costs. The rate is the same on every realm and for every item.
Yes. The deposit is returned in full on a successful sale, so it never touches your profit. You only lose it when the auction expires unsold or you cancel the listing yourself.
Because this figure answers what a sale is worth, and a sale refunds the deposit. Treat the deposit as the stake you risk on the listing rather than a cost of selling. Where it hurts is old gear with a high vendor price and no buyers, where a failed 48-hour listing can cost more than the item was ever going to earn.
Whatever the item really cost you to obtain: materials for a craft, the buy price for a flip, zero for something that dropped. For farmed goods a fair stand-in is your gold per hour divided by the pieces you gather in an hour.
Whenever the vendor price beats the net profit above, or whenever the item is unlikely to sell at all. A guaranteed small amount from a vendor is worth more than a larger one you never collect.
The formula does, the rate sometimes does not. Retail and the faction auction houses in Classic both take 5 %, but a neutral auction house in Classic takes 15 %, and Classic uses different listing durations. Swap the rate and the structure still holds.
Information, not professional advice.
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